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Blamite Game Engine - Strings
00431.01.26.25.2126.blamite
A library containing general purpose utilities and classes for use in multiple projects.
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#include <string>#include <blam/api/api.h>#include <sdl2/SDL.h>#include <Windows.h>
Include dependency graph for blamite.cpp:Macros | |
| #define | BlamAPI Blam::API::v1 |
Functions | |
| void | ___apply_project_info () |
| void | ___register_scripts () |
| void | game_init () |
| void | game_shutdown () |
| void | cleanup_resources () |
| Cleans up all resources used by the game. More... | |
| int | main (int args_count, char *args[]) |
| Main entry point for the application. More... | |
Variables | |
| SDL_Window * | main_window = nullptr |
| Main application window. More... | |
| std::string | window_name = "blam!" |
| Main application window name. More... | |
| bool | sdl_single_buffer = false |
| Whether or not to run SDL in single-buffer mode. More... | |
| bool | dpi_unaware = false |
| Whether or not to run Qt in DPI-unaware mode. More... | |
| #define BlamAPI Blam::API::v1 |
| void ___apply_project_info | ( | ) |
Here is the caller graph for this function:| void ___register_scripts | ( | ) |
Here is the caller graph for this function:| void cleanup_resources | ( | ) |
Cleans up all resources used by the game.
Here is the call graph for this function:
Here is the caller graph for this function:| void game_init | ( | ) |
Here is the caller graph for this function:| void game_shutdown | ( | ) |
Here is the caller graph for this function:| int main | ( | int | args_count, |
| char * | args[] | ||
| ) |
Main entry point for the application.
Here is the call graph for this function:| bool dpi_unaware = false |
Whether or not to run Qt in DPI-unaware mode.
| SDL_Window* main_window = nullptr |
Main application window.
| bool sdl_single_buffer = false |
Whether or not to run SDL in single-buffer mode.
| std::string window_name = "blam!" |
Main application window name.