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Blamite Game Engine - Strings
00431.01.26.25.2126.blamite
A library containing general purpose utilities and classes for use in multiple projects.
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Class representing an engine frame event. More...
#include <NewFrameEvent.h>
Inheritance diagram for NewFrameEvent:
Collaboration diagram for NewFrameEvent:Public Member Functions | |
| NewFrameEvent () | |
| Constructs a new event. More... | |
Public Member Functions inherited from BlamEvent | |
| BlamEvent (BlamEventType type) | |
| Constructs a new event with the specified type. More... | |
| BlamEventType | GetEventType () |
| Retrieves the type of the event. More... | |
| void | SetCancelled (bool cancel) |
| Sets whether or not the event should be cancelled. More... | |
| bool | IsCancelled () |
| Determines whether or not the event has been cancelled. More... | |
Class representing an engine frame event.
This event is fired from the main loop on each frame.
| NewFrameEvent::NewFrameEvent | ( | ) |
Constructs a new event.