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Blamite Game Engine - Keystone
00431.01.26.25.2126.blamite
A library that enables the use of Qt in Blamite's editing tools.
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#include "engine.h"#include <HEKSapien/components/scenario/scenario.h>#include <Strings/components/resources/strings/strings.h>#include <Strings/components/utils/string/string.h>#include "components/utils/utils.h"#include "components/editor_data/editor_data.h"
Include dependency graph for scenario_loader_thread.cpp:Functions | |
| void | reset_scenario_loader_state () |
| void | attempt_scenario_load () |
| void | scenario_loader_thread () |
Variables | |
| std::string | scenario_loader_tag_path = "" |
| int | scenario_loader_stage = 0 |
| bool | awaiting_load = false |
| std::thread * | loader_thread = nullptr |
| bool | stop_loader_thread = false |
| bool | loader_thread_stopped = false |
| void attempt_scenario_load | ( | ) |
Here is the call graph for this function:
Here is the caller graph for this function:| void reset_scenario_loader_state | ( | ) |
Here is the caller graph for this function:| void scenario_loader_thread | ( | ) |
Here is the call graph for this function:
Here is the caller graph for this function:| bool awaiting_load = false |
| std::thread* loader_thread = nullptr |
| bool loader_thread_stopped = false |
| int scenario_loader_stage = 0 |
| std::string scenario_loader_tag_path = "" |
| bool stop_loader_thread = false |