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Blamite Game Engine - Sapien (Library)
00433.02.16.25.2127.blamite
The level editor application for the Blamite Game Engine.
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#include "scenario.h"#include <HEKGuerilla/components/tags/fields/block/block.h>#include <HEKGuerilla/components/tags/fields/int/int.h>#include <HEKGuerilla/components/tags/fields/dataref/dataref.h>#include <HEKGuerilla/components/tags/fields/enum/enum.h>#include <HEKGuerilla/components/tags/fields/float32/float32.h>#include <HEKGuerilla/components/tags/fields/vector/vector.h>#include <HEKGuerilla/components/tags/fields/tagref/tagref.h>#include <Strings/components/logger/logger.h>#include <Strings/components/utils/string/string.h>#include "components/hierarchy/hierarchy.h"
Include dependency graph for scenario_save.cpp:Functions | |
| bool | rebuild_scenario_folders (BlamTag *active_scenario, BlamScenarioHierarchy *hierarchy) |
| bool | rebuild_scenario_primitives (BlamTag *active_scenario, BlamScenarioHierarchy *hierarchy) |
| bool rebuild_scenario_folders | ( | BlamTag * | active_scenario, |
| BlamScenarioHierarchy * | hierarchy | ||
| ) |
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Here is the caller graph for this function:| bool rebuild_scenario_primitives | ( | BlamTag * | active_scenario, |
| BlamScenarioHierarchy * | hierarchy | ||
| ) |
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Here is the caller graph for this function: