![]() |
Blamite Game Engine - Strings
00435.06.01.25.2201.blamite
A library containing general purpose utilities and classes for use in multiple projects.
|
Class representing an object delete event. More...
#include <ObjectDeleteEvent.h>
Inheritance diagram for ObjectDeleteEvent:
Collaboration diagram for ObjectDeleteEvent:Public Member Functions | |
| ObjectDeleteEvent (uint64_t _object_id, void *_object) | |
| Constructs a new event. More... | |
| uint64_t | GetObjectID () |
| void * | GetObjectAddress () |
Public Member Functions inherited from BlamEvent | |
| BlamEvent (BlamEventType type) | |
| Constructs a new event with the specified type. More... | |
| BlamEventType | GetEventType () |
| Retrieves the type of the event. More... | |
| void | SetCancelled (bool cancel) |
| Sets whether or not the event should be cancelled. More... | |
| bool | IsCancelled () |
| Determines whether or not the event has been cancelled. More... | |
Class representing an object delete event.
This event is fired anytime a BlamWorldObject is destroyed.
| ObjectDeleteEvent::ObjectDeleteEvent | ( | uint64_t | _object_id, |
| void * | _object | ||
| ) |
Constructs a new event.
| void * ObjectDeleteEvent::GetObjectAddress | ( | ) |
| uint64_t ObjectDeleteEvent::GetObjectID | ( | ) |