#include <string>
Go to the source code of this file.
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| enum | BlamDirection {
BlamDirection::Forward,
BlamDirection::Backward,
BlamDirection::Left,
BlamDirection::Right,
BlamDirection::Up,
BlamDirection::Down
} |
| | Enumerator listing possible directions. More...
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| |
| enum | BlamAxis {
BlamAxis::X,
BlamAxis::Y,
BlamAxis::Z,
BlamAxis::XY,
BlamAxis::YZ,
BlamAxis::XZ,
BlamAxis::ALL,
BlamAxis::NONE
} |
| |
◆ BV2_OGRE
| #define BV2_OGRE |
( |
|
vector3 | ) |
Ogre::Vector2(vector3.x, vector3.y) |
◆ BV3_OGRE
| #define BV3_OGRE |
( |
|
vector3 | ) |
Ogre::Vector3(vector3.x, vector3.y, vector3.z) |
◆ OGRE_BV2
| #define OGRE_BV2 |
( |
|
vector3 | ) |
BlamVector2(vector3.x, vector3.y) |
◆ OGRE_BV3
| #define OGRE_BV3 |
( |
|
vector3 | ) |
BlamVector3(vector3.x, vector3.y, vector3.z) |
◆ STRINGS_API
| #define STRINGS_API __declspec(dllimport) |
◆ BlamAxis
| Enumerator |
|---|
| X | |
| Y | |
| Z | |
| XY | |
| YZ | |
| XZ | |
| ALL | |
| NONE | |
◆ BlamDirection
Enumerator listing possible directions.
| Enumerator |
|---|
| Forward | Forward.
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| Backward | Backward.
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| Left | Left.
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| Right | Right.
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| Up | Up.
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| Down | Down.
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