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Blamite Game Engine - Guerilla (Library)
00442.08.24.25.0033.blamite
The tag editor for the Blamite Game Engine.
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#include <Strings/components/resources/project_info/project_info.h>#include <HEKGuerilla/components/tags/tags.h>
Include dependency graph for projects.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | BlamTagTreeNode |
| Class representing a tag tree node. More... | |
| class | BlamProject |
| Class representing a Blamite Project. More... | |
Namespaces | |
| Guerilla | |
| Namespace containing functions for Guerilla. | |
| Guerilla::Projects | |
| Namespace containing functions for working with project files. | |
Macros | |
| #define | GUERILLA_LIB_API __declspec(dllimport) |
| #define | PROJECT_FILE_EXTENSION ".blam" |
| #define | BLAM_PROJECTS_DIR "Projects" |
Functions | |
| GUERILLA_LIB_API BlamProject * | Guerilla::Projects::GetCurrentProject () |
| GUERILLA_LIB_API void | Guerilla::Projects::SetCurrentProject (BlamProject *project) |
| GUERILLA_LIB_API BlamProject * | Guerilla::Projects::LoadProject (std::string file_path) |
| Loads a project file from disk and prepares it for use. More... | |
| GUERILLA_LIB_API void | Guerilla::Projects::LoadProjects () |
| Attempts to load all available project folders. More... | |
| GUERILLA_LIB_API void | Guerilla::Projects::UnloadProjects () |
| Releases all project data loaded into memory. More... | |
| GUERILLA_LIB_API std::vector< BlamProject * > | Guerilla::Projects::GetLoadedProjects () |
| Retrieves the list of loaded projects. More... | |
| #define BLAM_PROJECTS_DIR "Projects" |
| #define GUERILLA_LIB_API __declspec(dllimport) |
| #define PROJECT_FILE_EXTENSION ".blam" |