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Blamite Game Engine - Strings  00453.06.08.26.0624.blamite
A library containing general purpose utilities and classes for use in multiple projects.
HierarchyReloadEvent Class Reference

Class representing an editor hierarchy reload event. More...

#include <HierarchyReloadEvent.h>

+ Inheritance diagram for HierarchyReloadEvent:
+ Collaboration diagram for HierarchyReloadEvent:

Public Member Functions

 HierarchyReloadEvent ()
 Constructs a new event. More...
 
- Public Member Functions inherited from BlamEvent
 BlamEvent (BlamEventType type)
 Constructs a new event with the specified type. More...
 
BlamEventType GetEventType ()
 Retrieves the type of the event. More...
 
void SetCancelled (bool cancel)
 Sets whether or not the event should be cancelled. More...
 
bool IsCancelled ()
 Determines whether or not the event has been cancelled. More...
 

Detailed Description

Class representing an editor hierarchy reload event.

This event is fired from HEKSapien when the scenario hierarchy is reloaded.

Constructor & Destructor Documentation

◆ HierarchyReloadEvent()

HierarchyReloadEvent::HierarchyReloadEvent ( )

Constructs a new event.


The documentation for this class was generated from the following files: