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Blamite Game Engine - Guerilla (Library)
00453.06.08.26.0624.blamite
The tag editor for the Blamite Game Engine.
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#include <string>#include <vector>
Include dependency graph for shader.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Namespaces | |
| Guerilla | |
| Namespace containing functions for Guerilla. | |
| Guerilla::Tags | |
| Namespace containing functions relating to tags and plugins. | |
| Guerilla::Tags::Importers | |
| Guerilla::Tags::Importers::Shader | |
| Namespace containing functions used for importing shader tags from source assets. | |
Macros | |
| #define | GUERILLA_LIB_API __declspec(dllimport) |
Enumerations | |
| enum | ShaderType { ShaderType::Vertex, ShaderType::Fragment } |
Functions | |
| GUERILLA_LIB_API int | Guerilla::Tags::Importers::Shader::CompileShader (std::string file_path, std::string output_directory, ShaderType type, std::string profile) |
| GUERILLA_LIB_API int | Guerilla::Tags::Importers::Shader::ExecuteShaderc (std::vector< std::string > args) |
| #define GUERILLA_LIB_API __declspec(dllimport) |
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