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Blamite Game Engine - blam!
00453.06.08.26.0624.blamite
The core library for the Blamite Game Engine.
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Include dependency graph for allocators.h:
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Classes | |
| class | CrtAllocator |
| C-runtime library allocator. More... | |
| class | MemoryPoolAllocator< BaseAllocator > |
| Default memory allocator used by the parser and DOM. More... | |
| struct | internal::IsRefCounted< typename, typename > |
| struct | internal::IsRefCounted< T, typename internal::EnableIfCond< T::kRefCounted >::Type > |
| class | StdAllocator< T, BaseAllocator > |
| struct | StdAllocator< T, BaseAllocator >::rebind< U > |
| class | StdAllocator< void, BaseAllocator > |
| struct | StdAllocator< void, BaseAllocator >::rebind< U > |
Namespaces | |
| internal | |
Macros | |
| #define | RAPIDJSON_ALLOCATOR_DEFAULT_CHUNK_CAPACITY (64 * 1024) |
| User-defined kDefaultChunkCapacity definition. More... | |
Functions | |
| template<typename T , typename A > | |
| T * | Realloc (A &a, T *old_p, size_t old_n, size_t new_n) |
| template<typename T , typename A > | |
| T * | Malloc (A &a, size_t n=1) |
| template<typename T , typename A > | |
| void | Free (A &a, T *p, size_t n=1) |
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