![]() |
Blamite Game Engine - blam!
00453.06.08.26.0624.blamite
The core library for the Blamite Game Engine.
|
#include "components/rendering/rendering.h"#include "components/rendering/bgfx/types.h"#include "api/v1/types/tags/classes/light.h"
Include dependency graph for passes.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | BlamGBufferPass |
| GBuffer Pass. More... | |
| class | BlamForwardPass |
| Forward Pass. More... | |
| class | BlamLightingPass |
| Lighting Pass. More... | |
| class | BlamUIPass |
| UI/2D Pass. More... | |
| class | BlamPostprocessPass |
| Postprocess Pass. More... | |
| class | BlamSSAOPass |
| SSAO Pass. More... | |
| class | BlamShadowPass |
Macros | |
| #define | BLAM_SHADOW_VIEW_IDS_TOTAL |
| #define | BLAM_SHADOW_VIEW_IDS_TO_RESERVE (BLAM_SHADOW_VIEW_IDS_TOTAL - 1) |
| #define | MAX_LIGHTS 64 |
| #define | BLAM_SHADOW_CASCADE_COUNT 8 |
| #define | BLAM_SHADOW_SPOT_COUNT 4 |
| #define | BLAM_SHADOW_POINT_COUNT 4 |
| #define | BLAM_SHADOW_CUBE_FACE_COUNT 6 |
| #define | BLAM_SHADOW_VIEW_IDS_TO_RESERVE |
| #define | BLAM_SHADOW_CASCADE_LAMBDA 0.75f |
| #define BLAM_SHADOW_CASCADE_COUNT 8 |
| #define BLAM_SHADOW_CASCADE_LAMBDA 0.75f |
| #define BLAM_SHADOW_CUBE_FACE_COUNT 6 |
| #define BLAM_SHADOW_POINT_COUNT 4 |
| #define BLAM_SHADOW_SPOT_COUNT 4 |
| #define BLAM_SHADOW_VIEW_IDS_TO_RESERVE (BLAM_SHADOW_VIEW_IDS_TOTAL - 1) |
| #define BLAM_SHADOW_VIEW_IDS_TO_RESERVE |
| #define BLAM_SHADOW_VIEW_IDS_TOTAL |
| #define MAX_LIGHTS 64 |