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Blamite Game Engine - blam!
00453.06.08.26.0624.blamite
The core library for the Blamite Game Engine.
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Class representing a submenu debug menu item. More...
#include <debug_menu.h>
Inheritance diagram for BlamDebugMenuItem_Submenu:
Collaboration diagram for BlamDebugMenuItem_Submenu:Public Member Functions | |
| BlamDebugMenuItem_Submenu () | |
| ~BlamDebugMenuItem_Submenu () | |
Public Member Functions inherited from BlamDebugMenuItem | |
| BlamDebugMenuItem (BlamDebugMenuItemType _type) | |
| Creates a new debug menu item. More... | |
| BlamDebugMenuItemType | GetType () |
| Retrieves the type of the debug menu item. More... | |
| virtual void | Activate () |
| Called when the menu item is active and the enter key is pressed. More... | |
| virtual void | Decrement () |
| Called when the menu item is active and the left arrow key is pressed. More... | |
| virtual void | Increment () |
| Called when the menu item is active and the right arrow key is pressed. More... | |
Public Attributes | |
| std::vector< BlamDebugMenuItem * > | items = std::vector<BlamDebugMenuItem*>() |
| The contents of the submenu to show upon activation. More... | |
Public Attributes inherited from BlamDebugMenuItem | |
| std::string | title = "" |
| The title of the debug menu item as shown in the menu. More... | |
Class representing a submenu debug menu item.
Global items are used to allow for submenus to be created within another menu (either another submenu or the menu root).
| BlamDebugMenuItem_Submenu::BlamDebugMenuItem_Submenu | ( | ) |
| BlamDebugMenuItem_Submenu::~BlamDebugMenuItem_Submenu | ( | ) |
| std::vector<BlamDebugMenuItem*> BlamDebugMenuItem_Submenu::items = std::vector<BlamDebugMenuItem*>() |
The contents of the submenu to show upon activation.