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Blamite Game Engine - blam!
00453.06.08.26.0624.blamite
The core library for the Blamite Game Engine.
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Class for the Font Editor. More...
#include <font_editor.hpp>
Inheritance diagram for BlamImGuiWindow_FontEditor:
Collaboration diagram for BlamImGuiWindow_FontEditor:Public Member Functions | |
| void | Draw () |
| Draws the contents of the group. More... | |
| void | SetActiveFont (std::string font_id, BlamFontPackage *font_package) |
| Updates the currently selected font package. More... | |
Additional Inherited Members | |
Public Attributes inherited from BlamImGuiWindow | |
| bool | show = false |
| Controls whether or not the group should be shown. May not be used in all groups. More... | |
Class for the Font Editor.
Allows modification of certain font properties in real-time.
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inlinevirtual |
Draws the contents of the group.
The specific functionality will vary for each drawing group, but in general it will call the needed ImGUI functions to draw onscreen. This function is called on the render loop every frame, for every object in the draw list.
Reimplemented from BlamImGuiWindow.
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inline |
Updates the currently selected font package.
| font_id | - The ID/name of the font package. |
| font_package | - The font package data. |
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