#include <types.h>
◆ BlamRenderPass()
| BlamRenderPass::BlamRenderPass |
( |
std::string |
_id | ) |
|
◆ _Execute()
| virtual void BlamRenderPass::_Execute |
( |
float |
delta | ) |
|
|
inlineprotectedvirtual |
◆ Execute()
| void BlamRenderPass::Execute |
( |
float |
delta | ) |
|
◆ GetExecutionTime()
| float BlamRenderPass::GetExecutionTime |
( |
| ) |
|
◆ GetID()
| std::string BlamRenderPass::GetID |
( |
| ) |
|
◆ GetPerformanceStats()
| std::map< std::string, float > BlamRenderPass::GetPerformanceStats |
( |
| ) |
|
◆ GetViewID()
| bgfx::ViewId BlamRenderPass::GetViewID |
( |
| ) |
|
◆ IncrementPerformanceStat()
| void BlamRenderPass::IncrementPerformanceStat |
( |
std::string |
key, |
|
|
float |
value |
|
) |
| |
|
protected |
◆ RecreateBuffers()
| virtual void BlamRenderPass::RecreateBuffers |
( |
BlamVector2 |
size | ) |
|
|
inlinevirtual |
◆ WritePerformanceStat() [1/2]
| void BlamRenderPass::WritePerformanceStat |
( |
std::string |
key | ) |
|
|
protected |
◆ WritePerformanceStat() [2/2]
| void BlamRenderPass::WritePerformanceStat |
( |
std::string |
key, |
|
|
float |
value |
|
) |
| |
|
protected |
◆ enabled
| bool BlamRenderPass::enabled = true |
◆ has_multiple_views
| bool BlamRenderPass::has_multiple_views = false |
◆ view_id_count
| int BlamRenderPass::view_id_count = 1 |
The documentation for this class was generated from the following files: