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Blamite Game Engine - blam!
00453.06.08.26.0624.blamite
The core library for the Blamite Game Engine.
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#include <string>#include <map>#include <Strings/components/resources/strings/strings.h>
Include dependency graph for engine_text.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Namespaces | |
| Blam | |
| Namespace surrounding all major engine components. | |
| Blam::EngineText | |
| Namespace for things related to game engine strings. | |
Macros | |
| #define | ENGINE_TEXT(string_id) Blam::EngineText::LookupString(string_id) |
| #define | GAME_ENGINE_TEXT_FILE "game_engine_text.xml" |
| The file used to read game engine strings from. More... | |
| #define | BLAM |
Functions | |
| BLAM bool | Blam::EngineText::LoadGameEngineStrings () |
| Loads all strings from the default game engine text file. More... | |
| BLAM std::string | Blam::EngineText::LookupString (std::string id) |
| Finds a string with a given ID. More... | |
| BLAM std::string | Blam::EngineText::LookupErrorString (int error_code) |
| Finds a string message associated with a given error code. More... | |
| BLAM std::map< std::string, BlamEngineString > * | Blam::EngineText::GetEngineStrings () |
| Retrieves the list of all loaded engine strings. More... | |
| BLAM std::map< int, BlamEngineString * > * | Blam::EngineText::GetErrorStrings () |
| Retrieves the list of all loaded error code strings. More... | |
| BLAM bool | Blam::EngineText::StringExists (std::string id) |
| Looks through the list of loaded engine strings to see if a given string has been loaded. More... | |
| #define BLAM |
| #define ENGINE_TEXT | ( | string_id | ) | Blam::EngineText::LookupString(string_id) |
| #define GAME_ENGINE_TEXT_FILE "game_engine_text.xml" |
The file used to read game engine strings from.