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Blamite Game Engine - blam!
00453.06.08.26.0624.blamite
The core library for the Blamite Game Engine.
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#include "../../imgui.h"#include "imgui_impl_dx11.h"#include <stdio.h>#include <d3d11.h>#include <d3dcompiler.h>
Include dependency graph for imgui_impl_dx11.cpp:Classes | |
| struct | VERTEX_CONSTANT_BUFFER |
Functions | |
| void | ImGui_ImplDX11_RenderDrawData (ImDrawData *draw_data) |
| bool | ImGui_ImplDX11_CreateDeviceObjects () |
| void | ImGui_ImplDX11_InvalidateDeviceObjects () |
| bool | ImGui_ImplDX11_Init (ID3D11Device *device, ID3D11DeviceContext *device_context) |
| void | ImGui_ImplDX11_Shutdown () |
| void | ImGui_ImplDX11_NewFrame () |
| bool ImGui_ImplDX11_CreateDeviceObjects | ( | ) |
| bool ImGui_ImplDX11_Init | ( | ID3D11Device * | device, |
| ID3D11DeviceContext * | device_context | ||
| ) |
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Here is the caller graph for this function:| void ImGui_ImplDX11_InvalidateDeviceObjects | ( | ) |
Here is the caller graph for this function:| void ImGui_ImplDX11_NewFrame | ( | ) |
Here is the caller graph for this function:| void ImGui_ImplDX11_RenderDrawData | ( | ImDrawData * | draw_data | ) |
Here is the caller graph for this function:| void ImGui_ImplDX11_Shutdown | ( | ) |
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