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Blamite Game Engine - blam!
00453.06.08.26.0624.blamite
The core library for the Blamite Game Engine.
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#include "../../imgui.h"#include "imgui_impl_opengl3.h"#include <stdio.h>#include <stdint.h>#include <GL/gl3w.h>
Include dependency graph for imgui_impl_opengl3.cpp:Functions | |
| bool | ImGui_ImplOpenGL3_Init (const char *glsl_version) |
| void | ImGui_ImplOpenGL3_Shutdown () |
| void | ImGui_ImplOpenGL3_NewFrame () |
| void | ImGui_ImplOpenGL3_RenderDrawData (ImDrawData *draw_data) |
| bool | ImGui_ImplOpenGL3_CreateFontsTexture () |
| void | ImGui_ImplOpenGL3_DestroyFontsTexture () |
| bool | ImGui_ImplOpenGL3_CreateDeviceObjects () |
| void | ImGui_ImplOpenGL3_DestroyDeviceObjects () |
| bool ImGui_ImplOpenGL3_CreateDeviceObjects | ( | ) |
| bool ImGui_ImplOpenGL3_CreateFontsTexture | ( | ) |
Here is the call graph for this function:| void ImGui_ImplOpenGL3_DestroyDeviceObjects | ( | ) |
Here is the caller graph for this function:| void ImGui_ImplOpenGL3_DestroyFontsTexture | ( | ) |
| bool ImGui_ImplOpenGL3_Init | ( | const char * | glsl_version | ) |
Here is the caller graph for this function:| void ImGui_ImplOpenGL3_NewFrame | ( | ) |
Here is the caller graph for this function:| void ImGui_ImplOpenGL3_RenderDrawData | ( | ImDrawData * | draw_data | ) |
| void ImGui_ImplOpenGL3_Shutdown | ( | ) |
Here is the call graph for this function:
Here is the caller graph for this function: