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Blamite Game Engine - blam!
00453.06.08.26.0624.blamite
The core library for the Blamite Game Engine.
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Include dependency graph for imgui_impl_vulkan.cpp:Classes | |
| struct | ImGui_ImplVulkanH_FrameRenderBuffers |
| struct | ImGui_ImplVulkanH_WindowRenderBuffers |
Functions | |
| bool | ImGui_ImplVulkan_CreateDeviceObjects () |
| void | ImGui_ImplVulkan_DestroyDeviceObjects () |
| void | ImGui_ImplVulkanH_DestroyFrame (VkDevice device, ImGui_ImplVulkanH_Frame *fd, const VkAllocationCallbacks *allocator) |
| void | ImGui_ImplVulkanH_DestroyFrameSemaphores (VkDevice device, ImGui_ImplVulkanH_FrameSemaphores *fsd, const VkAllocationCallbacks *allocator) |
| void | ImGui_ImplVulkanH_DestroyFrameRenderBuffers (VkDevice device, ImGui_ImplVulkanH_FrameRenderBuffers *buffers, const VkAllocationCallbacks *allocator) |
| void | ImGui_ImplVulkanH_DestroyWindowRenderBuffers (VkDevice device, ImGui_ImplVulkanH_WindowRenderBuffers *buffers, const VkAllocationCallbacks *allocator) |
| void | ImGui_ImplVulkanH_CreateWindowSwapChain (VkPhysicalDevice physical_device, VkDevice device, ImGui_ImplVulkanH_Window *wd, const VkAllocationCallbacks *allocator, int w, int h, uint32_t min_image_count) |
| void | ImGui_ImplVulkanH_CreateWindowCommandBuffers (VkPhysicalDevice physical_device, VkDevice device, ImGui_ImplVulkanH_Window *wd, uint32_t queue_family, const VkAllocationCallbacks *allocator) |
| void | ImGui_ImplVulkan_RenderDrawData (ImDrawData *draw_data, VkCommandBuffer command_buffer) |
| bool | ImGui_ImplVulkan_CreateFontsTexture (VkCommandBuffer command_buffer) |
| void | ImGui_ImplVulkan_DestroyFontUploadObjects () |
| bool | ImGui_ImplVulkan_Init (ImGui_ImplVulkan_InitInfo *info, VkRenderPass render_pass) |
| void | ImGui_ImplVulkan_Shutdown () |
| void | ImGui_ImplVulkan_NewFrame () |
| void | ImGui_ImplVulkan_SetMinImageCount (uint32_t min_image_count) |
| VkSurfaceFormatKHR | ImGui_ImplVulkanH_SelectSurfaceFormat (VkPhysicalDevice physical_device, VkSurfaceKHR surface, const VkFormat *request_formats, int request_formats_count, VkColorSpaceKHR request_color_space) |
| VkPresentModeKHR | ImGui_ImplVulkanH_SelectPresentMode (VkPhysicalDevice physical_device, VkSurfaceKHR surface, const VkPresentModeKHR *request_modes, int request_modes_count) |
| int | ImGui_ImplVulkanH_GetMinImageCountFromPresentMode (VkPresentModeKHR present_mode) |
| void | ImGui_ImplVulkanH_CreateWindow (VkInstance instance, VkPhysicalDevice physical_device, VkDevice device, ImGui_ImplVulkanH_Window *wd, uint32_t queue_family, const VkAllocationCallbacks *allocator, int width, int height, uint32_t min_image_count) |
| void | ImGui_ImplVulkanH_DestroyWindow (VkInstance instance, VkDevice device, ImGui_ImplVulkanH_Window *wd, const VkAllocationCallbacks *allocator) |
| bool ImGui_ImplVulkan_CreateDeviceObjects | ( | ) |
| bool ImGui_ImplVulkan_CreateFontsTexture | ( | VkCommandBuffer | command_buffer | ) |
| void ImGui_ImplVulkan_DestroyDeviceObjects | ( | ) |
Here is the caller graph for this function:| void ImGui_ImplVulkan_DestroyFontUploadObjects | ( | ) |
| bool ImGui_ImplVulkan_Init | ( | ImGui_ImplVulkan_InitInfo * | info, |
| VkRenderPass | render_pass | ||
| ) |
Here is the call graph for this function:| void ImGui_ImplVulkan_NewFrame | ( | ) |
| void ImGui_ImplVulkan_RenderDrawData | ( | ImDrawData * | draw_data, |
| VkCommandBuffer | command_buffer | ||
| ) |
| void ImGui_ImplVulkan_SetMinImageCount | ( | uint32_t | min_image_count | ) |
| void ImGui_ImplVulkan_Shutdown | ( | ) |
Here is the call graph for this function:| void ImGui_ImplVulkanH_CreateWindow | ( | VkInstance | instance, |
| VkPhysicalDevice | physical_device, | ||
| VkDevice | device, | ||
| ImGui_ImplVulkanH_Window * | wd, | ||
| uint32_t | queue_family, | ||
| const VkAllocationCallbacks * | allocator, | ||
| int | width, | ||
| int | height, | ||
| uint32_t | min_image_count | ||
| ) |
Here is the call graph for this function:| void ImGui_ImplVulkanH_CreateWindowCommandBuffers | ( | VkPhysicalDevice | physical_device, |
| VkDevice | device, | ||
| ImGui_ImplVulkanH_Window * | wd, | ||
| uint32_t | queue_family, | ||
| const VkAllocationCallbacks * | allocator | ||
| ) |
Here is the caller graph for this function:| void ImGui_ImplVulkanH_CreateWindowSwapChain | ( | VkPhysicalDevice | physical_device, |
| VkDevice | device, | ||
| ImGui_ImplVulkanH_Window * | wd, | ||
| const VkAllocationCallbacks * | allocator, | ||
| int | w, | ||
| int | h, | ||
| uint32_t | min_image_count | ||
| ) |
Here is the caller graph for this function:| void ImGui_ImplVulkanH_DestroyFrame | ( | VkDevice | device, |
| ImGui_ImplVulkanH_Frame * | fd, | ||
| const VkAllocationCallbacks * | allocator | ||
| ) |
Here is the caller graph for this function:| void ImGui_ImplVulkanH_DestroyFrameRenderBuffers | ( | VkDevice | device, |
| ImGui_ImplVulkanH_FrameRenderBuffers * | buffers, | ||
| const VkAllocationCallbacks * | allocator | ||
| ) |
Here is the caller graph for this function:| void ImGui_ImplVulkanH_DestroyFrameSemaphores | ( | VkDevice | device, |
| ImGui_ImplVulkanH_FrameSemaphores * | fsd, | ||
| const VkAllocationCallbacks * | allocator | ||
| ) |
Here is the caller graph for this function:| void ImGui_ImplVulkanH_DestroyWindow | ( | VkInstance | instance, |
| VkDevice | device, | ||
| ImGui_ImplVulkanH_Window * | wd, | ||
| const VkAllocationCallbacks * | allocator | ||
| ) |
Here is the call graph for this function:| void ImGui_ImplVulkanH_DestroyWindowRenderBuffers | ( | VkDevice | device, |
| ImGui_ImplVulkanH_WindowRenderBuffers * | buffers, | ||
| const VkAllocationCallbacks * | allocator | ||
| ) |
Here is the call graph for this function:| int ImGui_ImplVulkanH_GetMinImageCountFromPresentMode | ( | VkPresentModeKHR | present_mode | ) |
| VkPresentModeKHR ImGui_ImplVulkanH_SelectPresentMode | ( | VkPhysicalDevice | physical_device, |
| VkSurfaceKHR | surface, | ||
| const VkPresentModeKHR * | request_modes, | ||
| int | request_modes_count | ||
| ) |
Here is the call graph for this function:| VkSurfaceFormatKHR ImGui_ImplVulkanH_SelectSurfaceFormat | ( | VkPhysicalDevice | physical_device, |
| VkSurfaceKHR | surface, | ||
| const VkFormat * | request_formats, | ||
| int | request_formats_count, | ||
| VkColorSpaceKHR | request_color_space | ||
| ) |
Here is the call graph for this function: