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Blamite Game Engine - blam!
00453.06.08.26.0624.blamite
The core library for the Blamite Game Engine.
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Functions | |
| BLAM void | LoadModel (render_model *model, std::string tag_path) |
| BLAM Ogre::MeshPtr | GetModelFromTagPath (std::string tag_path) |
| BLAM void | LoadPendingModels () |
| BLAM void | UnloadModels () |
| BLAM bool | WasModelReloaded (std::string tag_path) |
| Ogre::MeshPtr Blam::Rendering::Models::GetModelFromTagPath | ( | std::string | tag_path | ) |
| void Blam::Rendering::Models::LoadModel | ( | render_model * | model, |
| std::string | tag_path | ||
| ) |
Here is the caller graph for this function:| void Blam::Rendering::Models::LoadPendingModels | ( | ) |
Here is the call graph for this function:
Here is the caller graph for this function:| void Blam::Rendering::Models::UnloadModels | ( | ) |
| bool Blam::Rendering::Models::WasModelReloaded | ( | std::string | tag_path | ) |