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Blamite Game Engine - blam!
00453.06.08.26.0624.blamite
The core library for the Blamite Game Engine.
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Functions | |
| BLAM void | FillInstanceParameterBuffer (float *address, BlamWorldObject_Tag *object, shader *program) |
| BLAM uint16_t | CalculateInstanceBufferElementCount (shader *program) |
| BLAM void | LoadShader (shader *program, std::string tag_path) |
| BLAM Ogre::HlmsDatablock * | GetShaderDatablock (std::string tag_path) |
| BLAM Ogre::MaterialPtr | GetRawShaderMaterial (std::string tag_path) |
| BLAM Ogre::MaterialPtr | LoadRawShader (shader *shader, std::string tag_path) |
| BLAM Ogre::GpuProgramParametersSharedPtr | GetShaderParameters (std::string tag_path, Ogre::GpuProgramType shader_type) |
Here is the call graph for this function:
Here is the caller graph for this function:| void Blam::Rendering::Shaders::FillInstanceParameterBuffer | ( | float * | address, |
| BlamWorldObject_Tag * | object, | ||
| shader * | program | ||
| ) |
Here is the call graph for this function:
Here is the caller graph for this function:| Ogre::MaterialPtr Blam::Rendering::Shaders::GetRawShaderMaterial | ( | std::string | tag_path | ) |
Here is the caller graph for this function:| Ogre::HlmsDatablock * Blam::Rendering::Shaders::GetShaderDatablock | ( | std::string | tag_path | ) |
| Ogre::GpuProgramParametersSharedPtr Blam::Rendering::Shaders::GetShaderParameters | ( | std::string | tag_path, |
| Ogre::GpuProgramType | shader_type | ||
| ) |
Here is the call graph for this function:| Ogre::MaterialPtr Blam::Rendering::Shaders::LoadRawShader | ( | shader * | shader, |
| std::string | tag_path | ||
| ) |
Here is the call graph for this function:
Here is the caller graph for this function:| void Blam::Rendering::Shaders::LoadShader | ( | shader * | program, |
| std::string | tag_path | ||
| ) |
Here is the call graph for this function:
Here is the caller graph for this function: