Elaztek Developer Hub
Blamite Game Engine - blam!  00453.06.08.26.0624.blamite
The core library for the Blamite Game Engine.
Blam::Rendering::Tilesets Namespace Reference

Functions

BLAM void LoadTileset (tile_set *tileset, std::string tag_path)
 
BLAM void LoadPendingTilesets ()
 
BLAM Ogre::HlmsLowLevelDatablock * GetTilesetDatablock (std::string tag_path, int tile_index)
 
BLAM Ogre::MaterialPtr GetTilesetMaterial (std::string tag_path, int tile_index)
 
BLAM int GetTilesetSourceCount (std::string tag_path)
 

Function Documentation

◆ GetTilesetDatablock()

Ogre::HlmsLowLevelDatablock * Blam::Rendering::Tilesets::GetTilesetDatablock ( std::string  tag_path,
int  tile_index 
)

◆ GetTilesetMaterial()

Ogre::MaterialPtr Blam::Rendering::Tilesets::GetTilesetMaterial ( std::string  tag_path,
int  tile_index 
)

◆ GetTilesetSourceCount()

int Blam::Rendering::Tilesets::GetTilesetSourceCount ( std::string  tag_path)

◆ LoadPendingTilesets()

void Blam::Rendering::Tilesets::LoadPendingTilesets ( )
+ Here is the call graph for this function:
+ Here is the caller graph for this function:

◆ LoadTileset()

void Blam::Rendering::Tilesets::LoadTileset ( tile_set tileset,
std::string  tag_path 
)
+ Here is the call graph for this function:
+ Here is the caller graph for this function: