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Blamite Game Engine - blam!
00453.06.08.26.0624.blamite
The core library for the Blamite Game Engine.
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Namespace containing data for the engine's debug menu. More...
Functions | |
| BLAM void | InitializeDebugMenu () |
| Initializes the debug menu. More... | |
| BLAM void | ReleaseDebugMenu () |
| Releases all debug menu contents. More... | |
| BLAM void | ReloadDebugMenu () |
| Clears all existing data for the debug menu and reloads it from the file. More... | |
| BLAM BlamDebugMenu * | GetDebugMenu () |
| Retrieves the debug menu data. More... | |
Namespace containing data for the engine's debug menu.
| BlamDebugMenu * Blam::Resources::DebugMenu::GetDebugMenu | ( | ) |
Retrieves the debug menu data.
Here is the caller graph for this function:| void Blam::Resources::DebugMenu::InitializeDebugMenu | ( | ) |
Initializes the debug menu.
This function will try and load a file with the .xml extension first. If that isn't found, it will attempt to load a file with the .txt extension as an XML file as a fallback.
When loading a legacy .txt menu file, the engine will attempt to convert it to standard XML before loading.
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Here is the caller graph for this function:| void Blam::Resources::DebugMenu::ReleaseDebugMenu | ( | ) |
Releases all debug menu contents.
The debug menu will be invalid once this is called.
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Here is the caller graph for this function:| void Blam::Resources::DebugMenu::ReloadDebugMenu | ( | ) |
Clears all existing data for the debug menu and reloads it from the file.
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