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Blamite Game Engine - blam!
00453.06.08.26.0624.blamite
The core library for the Blamite Game Engine.
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Functions | |
| SOCKADDR_IN | ip_endpoint_to_sockaddr_in (Blam::Endpoint *ip_endpoint) |
| bool | socket (Blam::Socket *outSocket) |
| void | socket_close (Blam::Socket *sock) |
| bool | socket_bind (Blam::Socket *sock, Blam::Endpoint *localEndpoint) |
| bool | socket_send (Blam::Socket *sock, UINT8 *packet, UINT32 packetSize, Blam::Endpoint *endpoint) |
| bool | socket_receive (Blam::Socket *sock, UINT8 *buffer, UINT32 bufferSize, UINT32 *outSize, Blam::Endpoint *endpoint) |
| SOCKADDR_IN Internal::ip_endpoint_to_sockaddr_in | ( | Blam::Endpoint * | ip_endpoint | ) |
Here is the caller graph for this function:| bool Internal::socket | ( | Blam::Socket * | outSocket | ) |
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Here is the caller graph for this function:| bool Internal::socket_bind | ( | Blam::Socket * | sock, |
| Blam::Endpoint * | localEndpoint | ||
| ) |
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Here is the caller graph for this function:| void Internal::socket_close | ( | Blam::Socket * | sock | ) |
| bool Internal::socket_receive | ( | Blam::Socket * | sock, |
| UINT8 * | buffer, | ||
| UINT32 | bufferSize, | ||
| UINT32 * | outSize, | ||
| Blam::Endpoint * | endpoint | ||
| ) |
| bool Internal::socket_send | ( | Blam::Socket * | sock, |
| UINT8 * | packet, | ||
| UINT32 | packetSize, | ||
| Blam::Endpoint * | endpoint | ||
| ) |
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