#include <types.h>
◆ material_type
| int BlamMaterialBakedState::material_type = 0 |
◆ packed_pbr_data
| float BlamMaterialBakedState::packed_pbr_data[21 *4] = {} |
◆ program
| bgfx::ProgramHandle BlamMaterialBakedState::program = BGFX_INVALID_HANDLE |
◆ scalar_params
| std::vector<ScalarParams> BlamMaterialBakedState::scalar_params |
◆ textures
◆ use_packed_pbr
| bool BlamMaterialBakedState::use_packed_pbr = false |
◆ uv_transforms
| std::vector<UVTransform> BlamMaterialBakedState::uv_transforms |
◆ valid
| bool BlamMaterialBakedState::valid = false |
The documentation for this struct was generated from the following file:
- blam/components/rendering/bgfx/types.h