Elaztek Developer Hub
Blamite Game Engine - blam!  00453.06.08.26.0624.blamite
The core library for the Blamite Game Engine.
light::bitfield16_flags Struct Reference

#include <light.h>

Public Attributes

bool casts_shadows: 1
 
bool double_sided: 1
 
bool fields_can_be_overridden_by_instances: 1
 
bool unused3: 1
 
bool unused4: 1
 
bool unused5: 1
 
bool unused6: 1
 
bool unused7: 1
 
bool unused8: 1
 
bool unused9: 1
 
bool unused10: 1
 
bool unused11: 1
 
bool unused12: 1
 
bool unused13: 1
 
bool unused14: 1
 
bool unused15: 1
 

Member Data Documentation

◆ casts_shadows

bool light::bitfield16_flags::casts_shadows

◆ double_sided

bool light::bitfield16_flags::double_sided

◆ fields_can_be_overridden_by_instances

bool light::bitfield16_flags::fields_can_be_overridden_by_instances

◆ unused10

bool light::bitfield16_flags::unused10

◆ unused11

bool light::bitfield16_flags::unused11

◆ unused12

bool light::bitfield16_flags::unused12

◆ unused13

bool light::bitfield16_flags::unused13

◆ unused14

bool light::bitfield16_flags::unused14

◆ unused15

bool light::bitfield16_flags::unused15

◆ unused3

bool light::bitfield16_flags::unused3

◆ unused4

bool light::bitfield16_flags::unused4

◆ unused5

bool light::bitfield16_flags::unused5

◆ unused6

bool light::bitfield16_flags::unused6

◆ unused7

bool light::bitfield16_flags::unused7

◆ unused8

bool light::bitfield16_flags::unused8

◆ unused9

bool light::bitfield16_flags::unused9

The documentation for this struct was generated from the following file: