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Blamite Game Engine - blam!
00453.06.08.26.0624.blamite
The core library for the Blamite Game Engine.
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#include "stream.h"#include "internal/clzll.h"#include "internal/meta.h"#include "internal/stack.h"#include "internal/strfunc.h"#include "internal/dtoa.h"#include "internal/itoa.h"#include "stringbuffer.h"#include <new>
Include dependency graph for writer.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | Writer< OutputStream, SourceEncoding, TargetEncoding, StackAllocator, writeFlags > |
| JSON writer. More... | |
| struct | Writer< OutputStream, SourceEncoding, TargetEncoding, StackAllocator, writeFlags >::Level |
| Information for each nested level. More... | |
Macros | |
| #define | RAPIDJSON_WRITE_DEFAULT_FLAGS kWriteNoFlags |
| #define | Z16 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 |
Enumerations | |
| enum | WriteFlag { kWriteNoFlags = 0, kWriteValidateEncodingFlag = 1, kWriteNanAndInfFlag = 2, kWriteDefaultFlags = RAPIDJSON_WRITE_DEFAULT_FLAGS } |
| Combination of writeFlags. More... | |
| #define RAPIDJSON_WRITE_DEFAULT_FLAGS kWriteNoFlags |
| #define Z16 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 |
| enum WriteFlag |