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Blamite Game Engine - Keystone
00433.02.16.25.2127.blamite
A library that enables the use of Qt in Blamite's editing tools.
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3 #include <HEKGuerilla/components/tags/tags.h>
5 #include "../BlamEditorDocument.h"
int mdi_default_height
The default starting height of the document's MDI window.
Definition: BlamEditorDocument.h:63
int mdi_default_width
The default starting width of the document's MDI window.
Definition: BlamEditorDocument.h:62
Class representing a Game Window "document".
Definition: game_window.h:18
BlamEditorWindow * parent_window
The parent window that owns this document.
Definition: BlamEditorDocument.h:48
@ GameWindow
Special document type used for the Game Viewport window.
BlamEditorDocumentType
Enumerator containing all possible editor document types.
Definition: BlamEditorDocument.h:23
std::string document_title
The title of this document.
Definition: BlamEditorDocument.h:50
KEYSTONE BlamEngineViewportWidget * GetViewportWidget()
Retrieves the engine viewport widget.
Definition: engine.cpp:107
BlamEditorDocument_GameWindow(BlamEditorWindow *parent_window)
Definition: game_window.cpp:8
Definition: game_viewport.h:8
Interface class that any types of editor documents inherit from.
Definition: BlamEditorDocument.h:38
bool loaded
Whether or not the document was able to be successfully loaded.
Definition: BlamEditorDocument.h:52
Interface class that all main editing tool windows inherit from.
Definition: BlamEditorWindow.h:34
BlamEditorDocumentWidget * ui
The GUI widget associated with this document.
Definition: BlamEditorDocument.h:51