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Blamite Game Engine - Tool (Library)
A command-line utility that aids in the creation of Blamite Cache (.map) Files.
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Class for the render-model command. More...
#include <RenderModelCommand.hpp>
Inheritance diagram for RenderModelCommand:
Collaboration diagram for RenderModelCommand:Public Member Functions | |
| RenderModelCommand () | |
| int | execute (std::vector< std::string > args) |
| Executes the command. More... | |
Public Member Functions inherited from ToolCommand | |
| std::string | GetCommandName () |
| Retrieves the name of the command. More... | |
| std::string | GetSyntax () |
| Retrieves the syntax of the command. More... | |
| std::string | GetDescription () |
| Retrieves the description of the command. More... | |
Additional Inherited Members | |
Protected Attributes inherited from ToolCommand | |
| std::string | command = "" |
| The name of the command. More... | |
| std::string | syntax = "" |
| The syntax of the command. This should include the command name, as well as any arguments. More... | |
| std::string | description = "" |
| A description of the command. More... | |
Class for the render-model command.
This command imports a given file as a render_model tag. This will not create any model [hlmt] tags, and will simply generate a render_model from a given model file.
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inline |
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inlinevirtual |
Executes the command.
| args | - A list of arguments provided to the command. |
Reimplemented from ToolCommand.
Here is the call graph for this function: