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Blamite Game Engine - blam!  00346.12.11.21.0529.blamite
The core library for the Blamite Game Engine.
ImGuiColumns Struct Reference

#include <imgui_internal.h>

Public Member Functions

 ImGuiColumns ()
 
void Clear ()
 

Public Attributes

ImGuiID ID
 
ImGuiColumnsFlags Flags
 
bool IsFirstFrame
 
bool IsBeingResized
 
int Current
 
int Count
 
float OffMinX
 
float OffMaxX
 
float LineMinY
 
float LineMaxY
 
float HostCursorPosY
 
float HostCursorMaxPosX
 
ImRect HostClipRect
 
ImRect HostWorkRect
 
ImVector< ImGuiColumnDataColumns
 

Constructor & Destructor Documentation

◆ ImGuiColumns()

ImGuiColumns::ImGuiColumns ( )
inline

Member Function Documentation

◆ Clear()

void ImGuiColumns::Clear ( )
inline

Member Data Documentation

◆ Columns

ImVector<ImGuiColumnData> ImGuiColumns::Columns

◆ Count

int ImGuiColumns::Count

◆ Current

int ImGuiColumns::Current

◆ Flags

ImGuiColumnsFlags ImGuiColumns::Flags

◆ HostClipRect

ImRect ImGuiColumns::HostClipRect

◆ HostCursorMaxPosX

float ImGuiColumns::HostCursorMaxPosX

◆ HostCursorPosY

float ImGuiColumns::HostCursorPosY

◆ HostWorkRect

ImRect ImGuiColumns::HostWorkRect

◆ ID

ImGuiID ImGuiColumns::ID

◆ IsBeingResized

bool ImGuiColumns::IsBeingResized

◆ IsFirstFrame

bool ImGuiColumns::IsFirstFrame

◆ LineMaxY

float ImGuiColumns::LineMaxY

◆ LineMinY

float ImGuiColumns::LineMinY

◆ OffMaxX

float ImGuiColumns::OffMaxX

◆ OffMinX

float ImGuiColumns::OffMinX

The documentation for this struct was generated from the following file: