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Blamite Game Engine - blam!  00346.12.11.21.0529.blamite
The core library for the Blamite Game Engine.
ImGuiSettingsHandler Struct Reference

#include <imgui_internal.h>

Public Member Functions

 ImGuiSettingsHandler ()
 

Public Attributes

const char * TypeName
 
ImGuiID TypeHash
 
void *(* ReadOpenFn )(ImGuiContext *ctx, ImGuiSettingsHandler *handler, const char *name)
 
void(* ReadLineFn )(ImGuiContext *ctx, ImGuiSettingsHandler *handler, void *entry, const char *line)
 
void(* WriteAllFn )(ImGuiContext *ctx, ImGuiSettingsHandler *handler, ImGuiTextBuffer *out_buf)
 
void * UserData
 

Constructor & Destructor Documentation

◆ ImGuiSettingsHandler()

ImGuiSettingsHandler::ImGuiSettingsHandler ( )
inline

Member Data Documentation

◆ ReadLineFn

void(* ImGuiSettingsHandler::ReadLineFn) (ImGuiContext *ctx, ImGuiSettingsHandler *handler, void *entry, const char *line)

◆ ReadOpenFn

void*(* ImGuiSettingsHandler::ReadOpenFn) (ImGuiContext *ctx, ImGuiSettingsHandler *handler, const char *name)

◆ TypeHash

ImGuiID ImGuiSettingsHandler::TypeHash

◆ TypeName

const char* ImGuiSettingsHandler::TypeName

◆ UserData

void* ImGuiSettingsHandler::UserData

◆ WriteAllFn

void(* ImGuiSettingsHandler::WriteAllFn) (ImGuiContext *ctx, ImGuiSettingsHandler *handler, ImGuiTextBuffer *out_buf)

The documentation for this struct was generated from the following file: