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Blamite Game Engine - blam!
00346.12.11.21.0529.blamite
The core library for the Blamite Game Engine.
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56 void ShowAnchorChangeButton(
BlamWidgetAnchor new_anchor,
int height_mul,
int width_mul,
bool text_multiline);
67 BlamVector2
size = { 100, 100 };
84 void SetSize(BlamVector2 new_size);
98 std::vector<BlamUIWidget*>
children = std::vector<BlamUIWidget*>();
BLAM std::string GetWidgetAnchorLabel(BlamWidgetAnchor anchor_position)
Definition: ui.cpp:52
BLAM BlamUIWidget_Group * GetUIRoot()
Definition: ui.cpp:47
Namespace containing functions relating to the Blamite UI system.
Definition: ui.h:121
BLAM void Render()
Definition: ui.cpp:24
BLAM void Shutdown()
Definition: ui.cpp:38
BlamWidgetAnchor
Definition: ui.h:19
Class for the Blam UI Editor debug utility.
Definition: blam_ui_editor.hpp:12
#define BLAM
Definition: ui.h:9
BlamWidgetType
Definition: ui.h:40
BLAM bool Initialize()
Definition: ui.cpp:9
Legacy namespace to contain data for the legacy ImGUI console.
Definition: ui.h:14