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Blamite Game Engine - Guerilla (Library)
00386.06.16.23.0646.blamite
The tag editor for the Blamite Game Engine.
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#include "tags.h"
#include <Strings/components/utils/io/io.h>
#include <Strings/components/utils/converters/converters.h>
#include <Strings/components/utils/string/string.h>
#include <Strings/components/utils/xml/xml.h>
#include <Strings/components/logger/logger.h>
#include <blam/version_data.h>
#include <blam/constants.h>
#include "fields/ascii/ascii.h"
#include "fields/bitfield/bitfield.h"
#include "fields/block/block.h"
#include "fields/color/color.h"
#include "fields/comment/comment.h"
#include "fields/dataref/dataref.h"
#include "fields/enum/enum.h"
#include "fields/float32/float32.h"
#include "fields/int/int.h"
#include "fields/tagref/tagref.h"
#include "fields/vector/vector.h"
Macros | |
#define | ENGINE_VERSION "00386.06.16.23.0646.blamite" |
#define | TAG_FIELDSET_VERSION 4 |
Variables | |
int | next_new_tag_number = 1 |
The number to use for the next newly created tag. More... | |
#define ENGINE_VERSION "00386.06.16.23.0646.blamite" |
#define TAG_FIELDSET_VERSION 4 |
int next_new_tag_number = 1 |
The number to use for the next newly created tag.