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Blamite Game Engine - blam!
00398.09.22.23.2015.blamite
The core library for the Blamite Game Engine.
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BLAM BlamColor * GetGlobalAsColor(std::string name)
Retrieves a global's value as a BlamColor.
Definition: globals.cpp:419
@ TopLeft
The widget will be placed at the top-left of the screen.
BlamColor color
Definition: ui.h:323
@ CrashScreen
Indicates the build string should be formatted for the crash screen.
BLAM int GetRenderHeight()
Definition: ogre.cpp:375
sock planetquake com All rights reserved Quake III Arena is a registered trademark of id Inc This level may be electronically distributed only at NO CHARGE to the recipient in its current MUST include this txt file
Definition: chiropteraDM.txt:95
std::string text
Definition: ui.h:327
BlamColor shadow_color
Definition: ui.h:324
BLAM int GetRenderWidth()
Definition: ogre.cpp:370
BlamWidgetType
Enumerator listing possible UI widget types.
Definition: ui.h:60
const char * details
Definition: error_notice.cpp:17