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Blamite Game Engine - blam!
00398.09.22.23.2015.blamite
The core library for the Blamite Game Engine.
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#include <string>
#include <blam/components/content/tags/tagclass.h>
#include <blam/components/content/tags/fields.h>
#include <blam/components/content/tags/tags.h>
Go to the source code of this file.
Classes | |
struct | bitmap |
class | BitmapTagClass |
Namespaces | |
Blam | |
Namespace surrounding all major engine components. | |
Blam::Content | |
Blam::Content::Tags | |
Namespace containing functions related to tag data. | |
Macros | |
#define | BLAM |
Enumerations | |
enum | bitmap_filtering_mode : uint32_t { bitmap_filtering_mode::point, bitmap_filtering_mode::linear, bitmap_filtering_mode::anisotropic, bitmap_filtering_mode::none } |
Functions | |
BLAM bitmap * | Blam::Content::Tags::GetBitmapTag (std::string tag_path) |
#define BLAM |
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