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Blamite Game Engine - blam!  00398.09.22.23.2015.blamite
The core library for the Blamite Game Engine.
Demo::BaseSystem Member List

This is the complete list of members for Demo::BaseSystem, including all inherited members.

BaseSystem(GameState *gameState=nullptr)Demo::BaseSystem
beginFrameParallel(void)Demo::BaseSystem
createScene01(void)Demo::BaseSystemvirtual
createScene02(void)Demo::BaseSystemvirtual
deinitialize(void)Demo::BaseSystemvirtual
destroyScene(void)Demo::BaseSystemvirtual
finishFrame(void)Demo::BaseSystem
finishFrameParallel(void)Demo::BaseSystem
flushQueuedMessages(void)Demo::Mq::MessageQueueSysteminline
initialize(void)Demo::BaseSystemvirtual
mCurrentGameStateDemo::BaseSystemprotected
processIncomingMessage(Mq::MessageId messageId, const void *data)=0Demo::Mq::MessageQueueSystemprotectedpure virtual
processIncomingMessages(void)Demo::Mq::MessageQueueSysteminlineprotected
queueSendMessage(MessageQueueSystem *dstSystem, Mq::MessageId messageId, const T &msg)Demo::Mq::MessageQueueSysteminline
receiveMessageImmediately(Mq::MessageId messageId, const T &msg)Demo::Mq::MessageQueueSysteminline
update(float timeSinceLast)Demo::BaseSystem
~BaseSystem()Demo::BaseSystemvirtual
~MessageQueueSystem()Demo::Mq::MessageQueueSysteminlinevirtual