#include <ogre2_imgui_manager.h>
◆ CodePointRange
◆ ImguiManager()
ImguiManager::ImguiManager |
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◆ ~ImguiManager()
ImguiManager::~ImguiManager |
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◆ addFont()
ImFont * ImguiManager::addFont |
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const String & |
name, |
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const String &group |
OGRE_RESOURCE_GROUP_INIT |
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add font from ogre .fontdef file must be called before init()
◆ createFontTexture()
void ImguiManager::createFontTexture |
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◆ createMaterial()
void ImguiManager::createMaterial |
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◆ createSingleton()
void ImguiManager::createSingleton |
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◆ getInputListener()
OgreBites::InputListener * ImguiManager::getInputListener |
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◆ getSingleton()
◆ getSingletonPtr()
◆ init()
void ImguiManager::init |
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Ogre::SceneManager * |
mgr | ) |
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◆ newFrame()
void ImguiManager::newFrame |
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float |
deltaTime, |
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const Ogre::Rect & |
windowRect |
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◆ renderQueueEnded()
void ImguiManager::renderQueueEnded |
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uint8 |
queueGroupId, |
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const String & |
invocation, |
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bool & |
repeatThisInvocation |
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◆ mCodePointRanges
◆ mFontTex
TexturePtr Ogre::ImguiManager::mFontTex |
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protected |
◆ mFrameEnded
bool Ogre::ImguiManager::mFrameEnded |
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◆ mRenderable
◆ mSceneMgr
SceneManager* Ogre::ImguiManager::mSceneMgr |
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protected |
The documentation for this class was generated from the following files: