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Blamite Game Engine - blam!
00398.09.22.23.2015.blamite
The core library for the Blamite Game Engine.
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3 #include <OGRE/OgreWindow.h>
4 #include <OGRE/OgreRoot.h>
5 #include <OGRE/OgreTextureGpu.h>
6 #include <OGRE/OgreVector4.h>
7 #include <OGRE/OgreRenderPassDescriptor.h>
9 #include <OGRE/RenderSystems/Direct3D11/OgreD3D11RenderSystem.h>
10 #include <OGRE/RenderSystems/GL3Plus/OgreGL3PlusRenderSystem.h>
11 #include <OGRE/RenderSystems/Vulkan/OgreVulkanRenderSystem.h>
BlamOgreRenderSystemType
Definition: imgui_impl_ogre2.h:13
void ImGui_ImplOgre2_NewFrame()
Definition: imgui_impl_ogre2.cpp:112
BlamOgreRenderSystemType render_system_type
Definition: imgui_impl_ogre2.cpp:18
BLAM void LogEvent(std::string message)
Logs a message to the log and/or console.
Definition: aliases.cpp:142
void ImGui_ImplOgre2_Shutdown()
Definition: imgui_impl_ogre2.cpp:133
void ImGui_ImplDX11_NewFrame()
Definition: imgui_impl_dx11.cpp:540
BLAM Demo::GraphicsSystem * GetGraphicsSystem()
Definition: ogre.cpp:343
void ImGui_ImplDX11_Shutdown()
Definition: imgui_impl_dx11.cpp:532
bool ImGui_ImplSDL2_InitForD3D(SDL_Window *window)
Definition: imgui_impl_sdl.cpp:212
bool ImGui_ImplOgre2_Init()
Definition: imgui_impl_ogre2.cpp:20
void ImGui_ImplOpenGL3_Shutdown()
Definition: imgui_impl_opengl3.cpp:233
bool ImGui_ImplOpenGL3_Init(const char *glsl_version)
Definition: imgui_impl_opengl3.cpp:153
void ImGui_ImplOgre2_NewFrame()
Definition: imgui_impl_ogre2.cpp:112
BlamOgreRenderSystemType ImGui_ImplOgre2_GetRenderSystem()
Definition: imgui_impl_ogre2.cpp:154
void ImGui_ImplOgre2_Shutdown()
Definition: imgui_impl_ogre2.cpp:133
bool ImGui_ImplDX11_Init(ID3D11Device *device, ID3D11DeviceContext *device_context)
Definition: imgui_impl_dx11.cpp:504
BlamOgreRenderSystemType ImGui_ImplOgre2_GetRenderSystem()
Definition: imgui_impl_ogre2.cpp:154
void ImGui_ImplOpenGL3_NewFrame()
Definition: imgui_impl_opengl3.cpp:238
Ogre::Root * getRoot(void) const
Definition: GraphicsSystem.h:144
BLAM SDL_Window * GetMainWindowHandle()
Retrieves the main window handle of the application, when using SDL.
Definition: main.cpp:729
bool ImGui_ImplOgre2_Init()
Definition: imgui_impl_ogre2.cpp:20