Elaztek Developer Hub
Blamite Game Engine - blam!  00398.09.22.23.2015.blamite
The core library for the Blamite Game Engine.
scenario.cpp File Reference
+ Include dependency graph for scenario.cpp:

Functions

void PrepareNewWorldState ()
 Prepares a new world state. More...
 

Variables

scenarioactive_scenario_tag = nullptr
 
BlamTagDataactive_scenario_tag_data = nullptr
 

Function Documentation

◆ PrepareNewWorldState()

void PrepareNewWorldState ( )

Prepares a new world state.

This function will prepare a new world state and populate it with the appropriate objects from the scenario.

+ Here is the call graph for this function:
+ Here is the caller graph for this function:

Variable Documentation

◆ active_scenario_tag

scenario* active_scenario_tag = nullptr

◆ active_scenario_tag_data

BlamTagData* active_scenario_tag_data = nullptr