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Blamite Game Engine - blam!
00398.09.22.23.2015.blamite
The core library for the Blamite Game Engine.
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#include "scenario.h"
#include "components/core/world/world.h"
#include "components/diagnostics/logger/logger.h"
#include "classes/scenario.h"
#include "tags.h"
#include "tag_io.h"
Functions | |
void | PrepareNewWorldState () |
Prepares a new world state. More... | |
Variables | |
scenario * | active_scenario_tag = nullptr |
BlamTagData * | active_scenario_tag_data = nullptr |
void PrepareNewWorldState | ( | ) |
Prepares a new world state.
This function will prepare a new world state and populate it with the appropriate objects from the scenario.
scenario* active_scenario_tag = nullptr |
BlamTagData* active_scenario_tag_data = nullptr |