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Blamite Game Engine - blam!
00406.12.10.23.1457.blamite
The core library for the Blamite Game Engine.
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BLAM BlamColor * GetGlobalAsColor(std::string name)
Retrieves a global's value as a BlamColor.
Definition: globals.cpp:415
@ TopLeft
The widget will be placed at the top-left of the screen.
BlamColor color
The text foreground color.
Definition: ui.h:522
@ CrashScreen
Indicates the build string should be formatted for the crash screen.
BLAM int GetRenderHeight()
Retrieves the current height of the OGRE viewport.
Definition: ogre.cpp:368
sock planetquake com All rights reserved Quake III Arena is a registered trademark of id Inc This level may be electronically distributed only at NO CHARGE to the recipient in its current MUST include this txt file
Definition: chiropteraDM.txt:95
std::string text
The text to display within this text widget.
Definition: ui.h:526
BlamColor shadow_color
The text shadow color.
Definition: ui.h:523
BlamWidgetType
Enumerator listing possible UI widget types.
Definition: ui.h:60
Class representing a Text widget.
Definition: ui.h:483
const char * details
Definition: error_notice.cpp:17
BLAM int GetRenderWidth()
Retrieves the current width of the OGRE viewport.
Definition: ogre.cpp:363