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Blamite Game Engine - blam!  00406.12.10.23.1457.blamite
The core library for the Blamite Game Engine.
BlamImGuiWindow_BlamUIEditor Class Reference

Class for the Blam UI Editor debug utility. More...

#include <blam_ui_editor.hpp>

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Public Member Functions

 BlamImGuiWindow_BlamUIEditor ()
 
 BlamImGuiWindow_BlamUIEditor (BlamUIWidget_Group *_ui_root)
 
void ShowAddPrimitivePopup ()
 
void Draw ()
 Draws the contents of the group. More...
 

Additional Inherited Members

- Public Attributes inherited from BlamImGuiWindow
bool show = false
 Controls whether or not the group should be shown. May not be used in all groups. More...
 

Detailed Description

Class for the Blam UI Editor debug utility.

Constructor & Destructor Documentation

◆ BlamImGuiWindow_BlamUIEditor() [1/2]

BlamImGuiWindow_BlamUIEditor::BlamImGuiWindow_BlamUIEditor ( )
inline
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◆ BlamImGuiWindow_BlamUIEditor() [2/2]

BlamImGuiWindow_BlamUIEditor::BlamImGuiWindow_BlamUIEditor ( BlamUIWidget_Group _ui_root)
inline

Member Function Documentation

◆ Draw()

void BlamImGuiWindow_BlamUIEditor::Draw ( )
inlinevirtual

Draws the contents of the group.

The specific functionality will vary for each drawing group, but in general it will call the needed ImGUI functions to draw onscreen. This function is called on the render loop every frame, for every object in the draw list.

Reimplemented from BlamImGuiWindow.

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◆ ShowAddPrimitivePopup()

void BlamImGuiWindow_BlamUIEditor::ShowAddPrimitivePopup ( )
inline
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The documentation for this class was generated from the following file: