![]() |
Blamite Game Engine - blam!
00406.12.10.23.1457.blamite
The core library for the Blamite Game Engine.
|
Class used for the Debug Menu UI. More...
#include <debug_menu.h>
Public Member Functions | |
BlamUIWidget_DebugMenu () | |
~BlamUIWidget_DebugMenu () | |
void | Draw () override |
Draws the widget on-screen. More... | |
void | ShowImGuiPropertyEditor () override |
Displays an ImGUI-based property editor. More... | |
void | UpdateMetrics () override |
Updates metrics for the widget. More... | |
void | RefreshRelativePosition () override |
Updates the relative position of the widget, relative to its parent. More... | |
void | SetHidden (bool new_hidden) override |
Sets the hidden state of the widget. More... | |
void | OnTickEvent (TickEvent *event) override |
void | OnCharacterInputEvent (CharacterInputEvent *event) override |
void | OnKeyPressEvent (KeyPressEvent *event) override |
BlamColor | GetAnimatedActiveItemBackground () |
Retrieves the animating active item background color. More... | |
void | LoadMenuRootPage () |
Loads the default menu root page. More... | |
int | GetIndexFromHotkeyCharacter (char hotkey) |
Determines the index of a debug menu item based on a pressed hotkey. More... | |
char | GetHotkeyCharacterFromIndex (int index) |
Determines the hotkey character for an item at a given index. More... | |
![]() | |
BlamUIWidget (BlamWidgetType type) | |
Constructs a new UI widget. More... | |
BlamUIWidget (BlamWidgetType type, BlamUIWidget_Group *_parent) | |
Constructs a new UI widget. More... | |
virtual | ~BlamUIWidget () |
BlamWidgetType | GetType () |
Retrieves the type of this widget. More... | |
void | RefreshRelativePosition (int viewport_width, int viewport_height, BlamVector2 initial_position) |
Updates the relative position of the widget. More... | |
void | SetSize (BlamVector2 new_size) |
Sets the size of the widget. More... | |
virtual void | SetPosition (BlamVector2 new_position) |
Sets the position of the widget. More... | |
void | SetRotation (float new_rotation) |
Sets the rotation of the widget. More... | |
void | SetAnchorPosition (BlamWidgetAnchor new_anchor_position) |
Sets the anchor position of the widget. More... | |
void | MarkForUpdate () |
Marks the widget as needing to be updated on the next draw call. More... | |
BlamVector2 | GetAbsolutePosition () |
Retrieves the absolute position of the widget. More... | |
BlamWidgetAnchor | GetAnchorPosition () |
Retrieves the anchor position of the widget. More... | |
bool | IsHidden () |
Checks whether or not the widget is hidden. More... | |
Public Attributes | |
float | cached_scale_factor = 1.0f |
The current cached UI scale factor. Used to automatically scale the UI when the scale factor is changed. More... | |
BlamVector2 | menu_item_size = { 399 , 13 } |
The size of each debug menu item widget. More... | |
![]() | |
std::string | display_name = "unnamed" |
The display name of the widget. More... | |
std::string | description = "" |
An optional description of the widget. More... | |
BlamVector2 | position = { 0, 0 } |
The position of the widget, relative to its parent. More... | |
BlamVector2 | size = { 100, 100 } |
The size of the widget, relative to its parent. More... | |
float | rotation = 0.0f |
The rotation of the widget, in degrees. More... | |
int | z_index = 0 |
The Z index of the widget, where higher Z orders are drawn on top. More... | |
float | z_size = 1.0f |
The Z size of the widget. Mostly unused. More... | |
bool | auto_update = false |
Whether or not the widget should always update every frame. More... | |
Ogre::HlmsDatablock * | material = nullptr |
The datablock used by the widget, if applicable. More... | |
BlamUIWidget_Group * | parent = nullptr |
The parent group of this widget, if applicable. More... | |
bool | ignore_layout = false |
Whether or not this widget should ignore any layout positioning. More... | |
bool | hide_in_layout = false |
Whether or not this widget should be hidden within its layout. More... | |
bool | ignore_scale_factor = false |
Whether or not this widget should ignore the UI scale factor settings. More... | |
Additional Inherited Members | |
![]() | |
int | GetAdjustedZIndex () |
Retrieves the adjusted Z-index of the widget. More... | |
![]() | |
BlamVector2 | position_absolute = { 0, 0 } |
The absolute position of the widget on-screen. More... | |
BlamVector2 | size_absolute = { 100, 100 } |
The absolute size of the widget on-screen. More... | |
bool | update = false |
Whether or not the widget needs to be updated before the next draw call. More... | |
bool | hidden = false |
Whether or not the widget is hidden. More... | |
Class used for the Debug Menu UI.
The Debug Menu allows for quick access to many console commands, globals, and script functions - all within a fully configurable menu.
BlamUIWidget_DebugMenu::BlamUIWidget_DebugMenu | ( | ) |
BlamUIWidget_DebugMenu::~BlamUIWidget_DebugMenu | ( | ) |
|
overridevirtual |
Draws the widget on-screen.
Reimplemented from BlamUIWidget.
BlamColor BlamUIWidget_DebugMenu::GetAnimatedActiveItemBackground | ( | ) |
Retrieves the animating active item background color.
The color returned by this method is continuously updating on each tick.
char BlamUIWidget_DebugMenu::GetHotkeyCharacterFromIndex | ( | int | index | ) |
Determines the hotkey character for an item at a given index.
index | - The index of a debug menu item. |
?
if the resulting hotkey would be out of range. int BlamUIWidget_DebugMenu::GetIndexFromHotkeyCharacter | ( | char | hotkey | ) |
Determines the index of a debug menu item based on a pressed hotkey.
hotkey | - The hotkey character that was pressed. |
-1
if the hotkey is outside of the valid character range. void BlamUIWidget_DebugMenu::LoadMenuRootPage | ( | ) |
Loads the default menu root page.
|
override |
|
override |
|
override |
|
overridevirtual |
Updates the relative position of the widget, relative to its parent.
If the widget has no parent, then it will refresh relative to the viewport instead.
Reimplemented from BlamUIWidget.
|
overridevirtual |
Sets the hidden state of the widget.
new_hidden | - Whether or not the widget should be hidden. |
Reimplemented from BlamUIWidget.
|
overridevirtual |
Displays an ImGUI-based property editor.
Used in conjunction with the UI Editor window.
Reimplemented from BlamUIWidget.
|
overridevirtual |
Updates metrics for the widget.
The term "metrics" as used in this method is generally up to an individual widget class to decide. However, in most cases, it will include position, size, rotation, and color.
Reimplemented from BlamUIWidget.
float BlamUIWidget_DebugMenu::cached_scale_factor = 1.0f |
The current cached UI scale factor. Used to automatically scale the UI when the scale factor is changed.
BlamVector2 BlamUIWidget_DebugMenu::menu_item_size = { 399 , 13 } |
The size of each debug menu item widget.