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Blamite Game Engine - blam!  00406.12.10.23.1457.blamite
The core library for the Blamite Game Engine.
BlamUIWidget_UserIDCypher Class Reference

UI widget for the user ID cypher display. More...

#include <uid_cypher.h>

+ Inheritance diagram for BlamUIWidget_UserIDCypher:
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Public Member Functions

 BlamUIWidget_UserIDCypher (BlamUIWidget_Group *_parent)
 Constructs a new user ID cypher widget. More...
 
 ~BlamUIWidget_UserIDCypher ()
 Destroys the user ID cypher widget. More...
 
void Draw () override
 Draws the widget on-screen. More...
 
void ShowImGuiPropertyEditor () override
 Displays an ImGUI-based property editor. More...
 
void UpdateMetrics () override
 Updates metrics for the widget. More...
 
void RefreshRelativePosition () override
 Updates the relative position of the widget, relative to its parent. More...
 
void OnTickEvent (TickEvent *event) override
 
- Public Member Functions inherited from BlamUIWidget
 BlamUIWidget (BlamWidgetType type)
 Constructs a new UI widget. More...
 
 BlamUIWidget (BlamWidgetType type, BlamUIWidget_Group *_parent)
 Constructs a new UI widget. More...
 
virtual ~BlamUIWidget ()
 
BlamWidgetType GetType ()
 Retrieves the type of this widget. More...
 
void RefreshRelativePosition (int viewport_width, int viewport_height, BlamVector2 initial_position)
 Updates the relative position of the widget. More...
 
void SetSize (BlamVector2 new_size)
 Sets the size of the widget. More...
 
virtual void SetPosition (BlamVector2 new_position)
 Sets the position of the widget. More...
 
void SetRotation (float new_rotation)
 Sets the rotation of the widget. More...
 
void SetAnchorPosition (BlamWidgetAnchor new_anchor_position)
 Sets the anchor position of the widget. More...
 
void MarkForUpdate ()
 Marks the widget as needing to be updated on the next draw call. More...
 
BlamVector2 GetAbsolutePosition ()
 Retrieves the absolute position of the widget. More...
 
BlamWidgetAnchor GetAnchorPosition ()
 Retrieves the anchor position of the widget. More...
 
virtual void SetHidden (bool new_hidden)
 Sets the hidden state of the widget. More...
 
bool IsHidden ()
 Checks whether or not the widget is hidden. More...
 

Additional Inherited Members

- Public Attributes inherited from BlamUIWidget
std::string display_name = "unnamed"
 The display name of the widget. More...
 
std::string description = ""
 An optional description of the widget. More...
 
BlamVector2 position = { 0, 0 }
 The position of the widget, relative to its parent. More...
 
BlamVector2 size = { 100, 100 }
 The size of the widget, relative to its parent. More...
 
float rotation = 0.0f
 The rotation of the widget, in degrees. More...
 
int z_index = 0
 The Z index of the widget, where higher Z orders are drawn on top. More...
 
float z_size = 1.0f
 The Z size of the widget. Mostly unused. More...
 
bool auto_update = false
 Whether or not the widget should always update every frame. More...
 
Ogre::HlmsDatablock * material = nullptr
 The datablock used by the widget, if applicable. More...
 
BlamUIWidget_Groupparent = nullptr
 The parent group of this widget, if applicable. More...
 
bool ignore_layout = false
 Whether or not this widget should ignore any layout positioning. More...
 
bool hide_in_layout = false
 Whether or not this widget should be hidden within its layout. More...
 
bool ignore_scale_factor = false
 Whether or not this widget should ignore the UI scale factor settings. More...
 
- Protected Member Functions inherited from BlamUIWidget
int GetAdjustedZIndex ()
 Retrieves the adjusted Z-index of the widget. More...
 
- Protected Attributes inherited from BlamUIWidget
BlamVector2 position_absolute = { 0, 0 }
 The absolute position of the widget on-screen. More...
 
BlamVector2 size_absolute = { 100, 100 }
 The absolute size of the widget on-screen. More...
 
bool update = false
 Whether or not the widget needs to be updated before the next draw call. More...
 
bool hidden = false
 Whether or not the widget is hidden. More...
 

Detailed Description

UI widget for the user ID cypher display.

This will display a pair of two numbers that, when used together, can be used to identify a player from any footage or screenshot of a pre-release build of the engine. This can be used to ensure that in cases where we don't want certain content leaked, we can identify any potential leaker source.

Todo:
This cypher expects a "user ID" value - which currently does not get used. For the time being, the cypher will operate with a user ID of 0 - causing both numbers to be identical. As soon as we have some kind of system for user login/authentication, this should be updated to use that value instead.

Constructor & Destructor Documentation

◆ BlamUIWidget_UserIDCypher()

BlamUIWidget_UserIDCypher::BlamUIWidget_UserIDCypher ( BlamUIWidget_Group _parent)

Constructs a new user ID cypher widget.

Parameters
parent- The parent of this widget.
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◆ ~BlamUIWidget_UserIDCypher()

BlamUIWidget_UserIDCypher::~BlamUIWidget_UserIDCypher ( )

Destroys the user ID cypher widget.

Will unregister the listener and release any memory.

Member Function Documentation

◆ Draw()

void BlamUIWidget_UserIDCypher::Draw ( )
overridevirtual

Draws the widget on-screen.

Reimplemented from BlamUIWidget.

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◆ OnTickEvent()

void BlamUIWidget_UserIDCypher::OnTickEvent ( TickEvent *  event)
override
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◆ RefreshRelativePosition()

void BlamUIWidget_UserIDCypher::RefreshRelativePosition ( )
overridevirtual

Updates the relative position of the widget, relative to its parent.

If the widget has no parent, then it will refresh relative to the viewport instead.

Reimplemented from BlamUIWidget.

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◆ ShowImGuiPropertyEditor()

void BlamUIWidget_UserIDCypher::ShowImGuiPropertyEditor ( )
overridevirtual

Displays an ImGUI-based property editor.

Used in conjunction with the UI Editor window.

Reimplemented from BlamUIWidget.

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◆ UpdateMetrics()

void BlamUIWidget_UserIDCypher::UpdateMetrics ( )
overridevirtual

Updates metrics for the widget.

The term "metrics" as used in this method is generally up to an individual widget class to decide. However, in most cases, it will include position, size, rotation, and color.

Reimplemented from BlamUIWidget.

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The documentation for this class was generated from the following files: