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| ~LobbyManager ()=default |
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Result | GetLobbyCreateTransaction (LobbyTransaction *transaction) |
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Result | GetLobbyUpdateTransaction (LobbyId lobbyId, LobbyTransaction *transaction) |
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Result | GetMemberUpdateTransaction (LobbyId lobbyId, UserId userId, LobbyMemberTransaction *transaction) |
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void | CreateLobby (LobbyTransaction const &transaction, std::function< void(Result, Lobby const &)> callback) |
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void | UpdateLobby (LobbyId lobbyId, LobbyTransaction const &transaction, std::function< void(Result)> callback) |
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void | DeleteLobby (LobbyId lobbyId, std::function< void(Result)> callback) |
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void | ConnectLobby (LobbyId lobbyId, LobbySecret secret, std::function< void(Result, Lobby const &)> callback) |
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void | ConnectLobbyWithActivitySecret (LobbySecret activitySecret, std::function< void(Result, Lobby const &)> callback) |
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void | DisconnectLobby (LobbyId lobbyId, std::function< void(Result)> callback) |
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Result | GetLobby (LobbyId lobbyId, Lobby *lobby) |
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Result | GetLobbyActivitySecret (LobbyId lobbyId, char secret[128]) |
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Result | GetLobbyMetadataValue (LobbyId lobbyId, MetadataKey key, char value[4096]) |
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Result | GetLobbyMetadataKey (LobbyId lobbyId, std::int32_t index, char key[256]) |
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Result | LobbyMetadataCount (LobbyId lobbyId, std::int32_t *count) |
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Result | MemberCount (LobbyId lobbyId, std::int32_t *count) |
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Result | GetMemberUserId (LobbyId lobbyId, std::int32_t index, UserId *userId) |
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Result | GetMemberUser (LobbyId lobbyId, UserId userId, User *user) |
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Result | GetMemberMetadataValue (LobbyId lobbyId, UserId userId, MetadataKey key, char value[4096]) |
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Result | GetMemberMetadataKey (LobbyId lobbyId, UserId userId, std::int32_t index, char key[256]) |
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Result | MemberMetadataCount (LobbyId lobbyId, UserId userId, std::int32_t *count) |
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void | UpdateMember (LobbyId lobbyId, UserId userId, LobbyMemberTransaction const &transaction, std::function< void(Result)> callback) |
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void | SendLobbyMessage (LobbyId lobbyId, std::uint8_t *data, std::uint32_t dataLength, std::function< void(Result)> callback) |
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Result | GetSearchQuery (LobbySearchQuery *query) |
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void | Search (LobbySearchQuery const &query, std::function< void(Result)> callback) |
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void | LobbyCount (std::int32_t *count) |
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Result | GetLobbyId (std::int32_t index, LobbyId *lobbyId) |
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void | ConnectVoice (LobbyId lobbyId, std::function< void(Result)> callback) |
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void | DisconnectVoice (LobbyId lobbyId, std::function< void(Result)> callback) |
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Result | ConnectNetwork (LobbyId lobbyId) |
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Result | DisconnectNetwork (LobbyId lobbyId) |
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Result | FlushNetwork () |
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Result | OpenNetworkChannel (LobbyId lobbyId, std::uint8_t channelId, bool reliable) |
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Result | SendNetworkMessage (LobbyId lobbyId, UserId userId, std::uint8_t channelId, std::uint8_t *data, std::uint32_t dataLength) |
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