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Blamite Game Engine - blam!
00406.12.10.23.1457.blamite
The core library for the Blamite Game Engine.
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46 for (
int i = 0; i < item->
items.size(); i++)
132 std::string text =
"UNSUPPORTED: " + item->
title +
" (" + global->
name +
")";
141 std::string text =
"UNDEFINED: " + item->
title +
" (" + item->
global_id +
")";
190 ImGui::TextColored(
ImVec4(1, 0, 0, 1),
"this debug menu is not supported, please use PgUp and use the primary debug menu");
193 for (
int i = 0; i < menu->
items.size(); i++)
199 for (
int x = 0;
x < menu->
items.at(i).items.size();
x++)
IMGUI_API bool TreeNode(const char *label)
Definition: imgui_widgets.cpp:5071
@ Short
!< Represents a float.
Definition: globals.h:36
IMGUI_API bool Checkbox(const char *label, bool *v)
Definition: imgui_widgets.cpp:974
bool show
Controls whether or not the group should be shown. May not be used in all groups.
Definition: imgui.h:34
IMGUI_API void PopStyleColor(int count=1)
Definition: imgui.cpp:6341
@ Real
Definition: globals.h:35
std::string name
The name of the global.
Definition: globals.h:57
IMGUI_API void End()
Definition: imgui.cpp:6016
bool boolean_value
The boolean value of the global.
Definition: globals.h:66
IMGUI_API float GetWindowContentRegionWidth()
Definition: imgui.cpp:6831
Class representing an ImGUI window.
Definition: imgui.h:31
IMGUI_API float GetTextLineHeightWithSpacing()
Definition: imgui.cpp:6843
@ Int
Represents an int.
Definition: globals.h:40
BlamGlobalType type
The type of the global.
Definition: globals.h:56
IMGUI_API bool Begin(const char *name, bool *p_open=NULL, ImGuiWindowFlags flags=0)
Definition: imgui.cpp:5397
IMGUI_API bool CollapsingHeader(const char *label, ImGuiTreeNodeFlags flags=0)
Definition: imgui_widgets.cpp:5422
Structure containing data for a game engine global.
Definition: globals.h:54
short short_value
The short value of the global.
Definition: globals.h:67
BLAM BlamEngineGlobal * GetGlobal(std::string name)
Retrieves a global with the specified ID.
Definition: globals.cpp:189
IMGUI_API void TreePop()
Definition: imgui_widgets.cpp:5380
@ Long
Represents a long.
Definition: globals.h:37
@ Boolean
Represents a boolean. Can be true or false.
Definition: globals.h:34
@ ImGuiCol_Text
Definition: imgui.h:1027
int int_value
The int value of the global.
Definition: globals.h:69
IMGUI_API bool SliderFloat(const char *label, float *v, float v_min, float v_max, const char *format="%.3f", float power=1.0f)
Definition: imgui_widgets.cpp:2619
IMGUI_API bool SliderInt(const char *label, int *v, int v_min, int v_max, const char *format="%d")
Definition: imgui_widgets.cpp:2649
float float_value
The float value of the global.
Definition: globals.h:70
IMGUI_API void TextColored(const ImVec4 &col, const char *fmt,...) IM_FMTARGS(2)
Definition: imgui_widgets.cpp:257
IMGUI_API bool InputFloat(const char *label, float *v, float step=0.0f, float step_fast=0.0f, const char *format="%.3f", ImGuiInputTextFlags flags=0)
Definition: imgui_widgets.cpp:2975
IMGUI_API bool Button(const char *label, const ImVec2 &size=ImVec2(0, 0))
Definition: imgui_widgets.cpp:644
IMGUI_API bool InputInt(const char *label, int *v, int step=1, int step_fast=100, ImGuiInputTextFlags flags=0)
Definition: imgui_widgets.cpp:3031
long long_value
The long value of the global.
Definition: globals.h:68
IMGUI_API void PushStyleColor(ImGuiCol idx, ImU32 col)
Definition: imgui.cpp:6321