#include <string>
#include <vector>
Go to the source code of this file.
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#define | DEBUG_MENU_FILE "debug_menu_init" |
| The file name to load the debug menu contents from - without the extension. More...
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#define | BLAM |
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◆ BLAM
◆ DEBUG_MENU_FILE
#define DEBUG_MENU_FILE "debug_menu_init" |
The file name to load the debug menu contents from - without the extension.
◆ BlamDebugMenuItemType
Menu item type enumerator.
Enumerator |
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Command | Runs a console command upon activation.
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CommandSequence | Runs a sequence of console commands upon activation.
One command is run per activation. After initial activation, the second activation will run the second command in the sequence. Upon reaching the end of the sequence, the next activation will run the command at the start of the sequence.
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Global | Modifies an engine global upon activation.
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Submenu | Enters into a submenu/subscreen upon activation.
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Unknown | Fallback in the event that debug_menu_init contained an invalid option.
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