#include <string>
Go to the source code of this file.
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enum | BlamDirection {
BlamDirection::Forward,
BlamDirection::Backward,
BlamDirection::Left,
BlamDirection::Right,
BlamDirection::Up,
BlamDirection::Down
} |
| Enumerator listing possible directions. More...
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enum | BlamAxis {
BlamAxis::X,
BlamAxis::Y,
BlamAxis::Z,
BlamAxis::XY,
BlamAxis::YZ,
BlamAxis::XZ,
BlamAxis::ALL,
BlamAxis::NONE
} |
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◆ BV2_OGRE
#define BV2_OGRE |
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vector3 | ) |
Ogre::Vector2(vector3.x, vector3.y) |
◆ BV3_OGRE
#define BV3_OGRE |
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vector3 | ) |
Ogre::Vector3(vector3.x, vector3.y, vector3.z) |
◆ OGRE_BV2
#define OGRE_BV2 |
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vector3 | ) |
BlamVector2(vector3.x, vector3.y) |
◆ OGRE_BV3
#define OGRE_BV3 |
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vector3 | ) |
BlamVector3(vector3.x, vector3.y, vector3.z) |
◆ STRINGS_API
#define STRINGS_API __declspec(dllimport) |
◆ BlamAxis
Enumerator |
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X | |
Y | |
Z | |
XY | |
YZ | |
XZ | |
ALL | |
NONE | |
◆ BlamDirection
Enumerator listing possible directions.
Enumerator |
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Forward | Forward.
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Backward | Backward.
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Left | Left.
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Right | Right.
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Up | Up.
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Down | Down.
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