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Blamite Game Engine - blam!
00453.06.08.26.0624.blamite
The core library for the Blamite Game Engine.
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#include <bgfx/bgfx.h>#include <bgfx/embedded_shader.h>#include <bx/allocator.h>#include <bx/math.h>#include <bx/timer.h>#include "components/3rdparty/imgui/imgui.h"#include "components/3rdparty/imgui/imgui_internal.h"#include "imgui.h"#include "vs_ocornut_imgui.bin.h"#include "fs_ocornut_imgui.bin.h"#include "vs_imgui_image.bin.h"#include "fs_imgui_image.bin.h"#include "roboto_regular.ttf.h"#include "robotomono_regular.ttf.h"#include "icons_kenney.ttf.h"#include "icons_font_awesome.ttf.h"
Include dependency graph for imgui.cpp:Classes | |
| struct | FontRangeMerge |
| struct | OcornutImguiContext |
Namespaces | |
| ImGui | |
Macros | |
| #define | USE_ENTRY 0 |
| #define | USE_LOCAL_STB 1 |
Functions | |
| void | imguiCreate (float _fontSize, bx::AllocatorI *_allocator) |
| void | imguiDestroy () |
| void | imguiBeginFrame (int32_t _mx, int32_t _my, uint8_t _button, int32_t _scroll, uint16_t _width, uint16_t _height, int _inputChar, bgfx::ViewId _viewId) |
| void | imguiCreateFontAtlas () |
| void | imguiEndFrame () |
| void | ImGui::PushEnabled (bool _enabled) |
| void | ImGui::PopEnabled () |
| #define USE_ENTRY 0 |
| #define USE_LOCAL_STB 1 |
| void imguiBeginFrame | ( | int32_t | _mx, |
| int32_t | _my, | ||
| uint8_t | _button, | ||
| int32_t | _scroll, | ||
| uint16_t | _width, | ||
| uint16_t | _height, | ||
| int | _inputChar, | ||
| bgfx::ViewId | _viewId | ||
| ) |
| void imguiCreate | ( | float | _fontSize, |
| bx::AllocatorI * | _allocator | ||
| ) |
Here is the caller graph for this function:| void imguiCreateFontAtlas | ( | ) |
Here is the caller graph for this function:| void imguiDestroy | ( | ) |
Here is the caller graph for this function:| void imguiEndFrame | ( | ) |
Here is the caller graph for this function: