◆ beginFrame()
◆ create()
| void OcornutImguiContext::create |
( |
float |
_fontSize, |
|
|
bx::AllocatorI * |
_allocator |
|
) |
| |
|
inline |
◆ createFontTexture()
| void OcornutImguiContext::createFontTexture |
( |
| ) |
|
|
inline |
◆ destroy()
| void OcornutImguiContext::destroy |
( |
| ) |
|
|
inline |
◆ endFrame()
| void OcornutImguiContext::endFrame |
( |
| ) |
|
|
inline |
◆ render()
| void OcornutImguiContext::render |
( |
ImDrawData * |
_drawData | ) |
|
|
inline |
◆ setupStyle()
| void OcornutImguiContext::setupStyle |
( |
bool |
_dark | ) |
|
|
inline |
◆ m_allocator
| bx::AllocatorI* OcornutImguiContext::m_allocator |
◆ m_imageProgram
| bgfx::ProgramHandle OcornutImguiContext::m_imageProgram |
◆ m_imgui
◆ m_last
| int64_t OcornutImguiContext::m_last |
◆ m_lastScroll
| int32_t OcornutImguiContext::m_lastScroll |
◆ m_layout
| bgfx::VertexLayout OcornutImguiContext::m_layout |
◆ m_program
| bgfx::ProgramHandle OcornutImguiContext::m_program |
◆ m_texture
| bgfx::TextureHandle OcornutImguiContext::m_texture |
◆ m_viewId
| bgfx::ViewId OcornutImguiContext::m_viewId |
◆ s_tex
| bgfx::UniformHandle OcornutImguiContext::s_tex |
◆ u_imageLodEnabled
| bgfx::UniformHandle OcornutImguiContext::u_imageLodEnabled |
The documentation for this struct was generated from the following file:
- blam/components/3rdparty/imgui/formats/bgfx/imgui.cpp