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Blamite Game Engine - blam!
00453.06.08.26.0624.blamite
The core library for the Blamite Game Engine.
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#include "../world_objects.h"#include <OGRE/OgreSceneNode.h>#include <OGRE/OgreRay.h>#include <OGRE/OgreCamera.h>#include <OGRE/OgreSceneManager.h>#include <OGRE/OgreManualObject2.h>#include <OGRE/OgreItem.h>#include <Strings/components/classes/events/game_engine_events/MouseClick/MouseClickEvent.h>#include <Strings/components/utils/math/math.h>#include <bx/math.h>#include "components/core/input/keyboard.h"#include "components/3rdparty/imgui/imgui.h"#include "components/core/director/director.h"#include "components/rendering/rendering.h"#include "components/diagnostics/logger/logger.h"
Include dependency graph for BlamWorldObject_GizmoTransform.cpp:Classes | |
| class | BlamGizmoTriangle |
| class | BlamGizmoCuboid |
Functions | |
| float | ray_closest_to (Ogre::Ray ray, Ogre::Ray other) |
| float | ray_closest_to_bgfx (BlamRay ray, BlamRay other) |
| float ray_closest_to | ( | Ogre::Ray | ray, |
| Ogre::Ray | other | ||
| ) |
Here is the caller graph for this function: