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Blamite Game Engine - blam!  00453.06.08.26.0624.blamite
The core library for the Blamite Game Engine.
Blam::Director Namespace Reference

Namespace for things related to the debug camera (director). More...

Functions

BLAM void PrepareCamera ()
 Prepares the director for use. More...
 
BLAM void ShutdownCamera ()
 Destroys the director and cleans up any data related to it. More...
 
BLAM BlamDirectorGetCamera ()
 Retrieves the director instance. More...
 
BLAM void SetCamera2DMode (bool use_2d, bool copy_from_last=false)
 
BLAM BlamDirector2DGetCamera2D ()
 
BLAM bool Use2DCamera ()
 

Detailed Description

Namespace for things related to the debug camera (director).

Function Documentation

◆ GetCamera()

BlamDirector * Blam::Director::GetCamera ( )

Retrieves the director instance.

Returns
Pointer to the currently in-use director.
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◆ GetCamera2D()

BlamDirector2D * Blam::Director::GetCamera2D ( )
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◆ PrepareCamera()

void Blam::Director::PrepareCamera ( )

Prepares the director for use.

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◆ SetCamera2DMode()

void Blam::Director::SetCamera2DMode ( bool  use_2d,
bool  copy_from_last = false 
)
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◆ ShutdownCamera()

void Blam::Director::ShutdownCamera ( )

Destroys the director and cleans up any data related to it.

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◆ Use2DCamera()

bool Blam::Director::Use2DCamera ( )
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