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Blamite Game Engine - blam!
00453.06.08.26.0624.blamite
The core library for the Blamite Game Engine.
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Namespace for things related to the debug camera (director). More...
Functions | |
| BLAM void | PrepareCamera () |
| Prepares the director for use. More... | |
| BLAM void | ShutdownCamera () |
| Destroys the director and cleans up any data related to it. More... | |
| BLAM BlamDirector * | GetCamera () |
| Retrieves the director instance. More... | |
| BLAM void | SetCamera2DMode (bool use_2d, bool copy_from_last=false) |
| BLAM BlamDirector2D * | GetCamera2D () |
| BLAM bool | Use2DCamera () |
Namespace for things related to the debug camera (director).
| BlamDirector * Blam::Director::GetCamera | ( | ) |
Retrieves the director instance.
Here is the caller graph for this function:| BlamDirector2D * Blam::Director::GetCamera2D | ( | ) |
Here is the caller graph for this function:| void Blam::Director::PrepareCamera | ( | ) |
Prepares the director for use.
Here is the caller graph for this function:| void Blam::Director::SetCamera2DMode | ( | bool | use_2d, |
| bool | copy_from_last = false |
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Here is the caller graph for this function:| void Blam::Director::ShutdownCamera | ( | ) |
Destroys the director and cleans up any data related to it.
Here is the caller graph for this function:| bool Blam::Director::Use2DCamera | ( | ) |
Here is the caller graph for this function: